MMOEXP-Season 11 PTR Overview: All Class Power Changes in Diablo 4
MMOEXP-Season 11 PTR Overview: All Class Power Changes in Diablo 4
Diablo 4 Season 11 is shaping up to be one of the most experimental updates Blizzard has delivered, especially after the extensive changes showcased during the 2.5.0 PTR. While several classes gained new tools, scaling potential, and endgame viability, one build in particular has attracted overwhelming attention: the Hammer of the Ancients Barbarian. Even amidst major tuning and systemic adjustments, this build managed to soar far ahead of Diablo IV Items most competitors during the Tower endgame tests, climbing all the way to Tier 124 and demonstrating the raw power of uncapped scaling in action.
Season 11's PTR not only highlighted winners and losers among the classes, but also revealed certain mechanics that may not survive into the full release. Still, the data offers a valuable snapshot of the current meta and helps forecast what players can expect when the seasonal launch arrives. Below is a detailed breakdown of why the HOTA Barbarian dominated the PTR, the mechanics behind its absurd scaling, and how the class landscape might shift when Season 11 officially begins.
The Unmatched Power of Uncapped Damage Scaling
A major reason the Hammer of the Ancients Barbarian eclipsed other builds is its access to two separate, multiplicative sources of damage that currently do not have upper limits. This is extremely rare in modern Diablo 4 design, where nearly all multipliers have been heavily normalized, capped, or funneled into diminishing returns.
Yet the PTR introduced a situation where the Barbarian could stack resource-based scaling to a degree far beyond what other classes could replicate.
Ramaladni's Magnum Opus: The First Uncapped Multiplier
The first scaling source comes from Ramaladni's Magnum Opus, a unique one-handed sword that grants bonus damage based on current resource value when using abilities. The stronger your Fury pool at the moment of activation, the greater the bonus. This is already a strong mechanic, but it becomes significantly more powerful when paired with modern resource-stacking setups.
During the PTR, players found ways to push their resources far above normal values. Normally, Barbarians manage a few hundred Fury at most, but when paired with Melted Heart of Selig, resource pools could climb to several thousand or even tens of thousands. Every bit of that resource total directly translated into bonus damage through Ramaladni's, creating an exponential curve that no other class could match.
Because the sword's bonus does not currently cap, the Barbarian could effectively scale indefinitely as long as its build focused on maximum resource generation and management. This single mechanic alone would make the Barbarian a top contender-but it is only half the story.
Hammer of the Ancients: The Second Uncapped Scaling Source
The second engine behind the Barbarian's PTR dominance is the Hammer of the Ancients (HOTA) skill itself. Normally considered a powerful but Fury-hungry core skill, HOTA gains additional critical strike damage and critical strike chance for every 10 resources the player holds when they cast it. And like Ramaladni's Magnum Opus, this bonus currently has no cap.
This is where the real scaling explosion happens. If a Barbarian enters combat with thousands of Fury-boosted through Selig, affixes, shrines, and season mechanics-HOTA receives an absurd amount of free critical stats. The result is a skill that not only hits impossibly hard, but also crits consistently with inflated multipliers.
This interaction between:
high Fury → uncapped HOTA bonuses → uncapped Ramaladni bonuses
allowed PTR Barbarians to create almost comically large damage spikes. Players demonstrated billions of damage per hit, enabling the class to tear through the highest Tower tiers with shocking speed and survivability. Even heavy tuning on the PTR couldn't slow the HOTA build, because the problem lies in the limitless scaling itself.
Why Barb Still Cleared Tower T124
Reaching T124 in the Tower is no small feat. The content is specifically designed to push builds to their mechanical limits, testing their burst, sustain, mobility, and consistency. The HOTA Barbarian excelled in all four areas:
Burst Damage
With uncapped scaling, HOTA could erase elite packs instantly and melt end bosses in seconds.
Resource Sustain
Melted Heart of Selig and Fury generation affixes allowed Barbarians to maintain massive Fury pools even during extended fights.
Survivability
Barbs naturally boast some of the strongest defensive layers in the game through armor, Fortify, Berserking DR, shouts, and passives.
Consistency
Because the scaling depended on resource thresholds rather than random mechanics, the build produced stable performance even in long, multi-phase encounters.
This is why HOTA soared far above Sorcerers, Druids, Necromancers, and Rogues on the PTR leaderboards. Other classes posted strong runs, and some displayed promising new builds, but nothing approached the raw destructive output of the uncapped HOTA engine.
Will HOTA Still Be Overpowered in the Final Season 11 Release?
Nearly every expert expects Blizzard to cap one or both of these resource-driven multipliers before Season 11 officially launches. Allowing uncapped damage scaling goes against the modern design philosophy of the game and would create a meta dominated by a single build. While Barbarians may keep some of their strength, it is highly unlikely that Season 11 will allow them to maintain tens of thousands of Fury for infinite scaling.
Still, even with adjustments, the HOTA Barbarian is poised to remain a mainstream and reliable build in Season 11. Its core mechanics are strong, its synergy with Selig is powerful, and Barbarian fundamentals remain excellent across all content tiers.
Final Thoughts: PTR Rankings Are Not the Final Word
The PTR showed clear winners-Barbarian, especially HOTA-and classes that still need tuning. But PTR results are not definitive indicators of the live meta. Blizzard has repeatedly adjusted scaling, skill balance, and item mechanics prior to seasonal launches, and Season 11 is expected to follow the same pattern.
As the PTR demonstrated, uncapped resource scaling leads to runaway power. Whether Blizzard trims those bonuses, reworks Selig interactions, or adds caps to HOTA itself, some level of adjustment seems inevitable.
For now, players can treat the PTR leaderboard as a snapshot of the game at its most experimental. Once Season 11 releases, the meta may shift again-and Diablo IV Items for saleonly time will truly reveal how each class will perform when the dust settles.